Stereo, full-range speakers unchecked: this works ok, the video seems synchronized with the audio, at most a few milliseconds between them.In Bully I get the following effects for the following options (with both Windows default drivers, and realtek drivers): Mass effect seems to have the problem no mater what I do (maybe it's something different than in the other games). I then installed an older version of the drivers and tested some more. I retested in Mass effect and Bully (these are the two games that I have handy and can easily test against). I had no more realtek manager, just some options in the sound part of control panel. So, I uninstalled the drivers and let Windows install the device on its own. I updated both video and audio drivers and it didn't help.Īny insight on how to solve this would be appreciated. My system is a Core i7 920, with an ASUS P6T SE motherboard, a Radeon HD 5850 video card, and 6 GB of RAM. I play most of my games through Steam but PoP, for example I played outside it so I'm not sure it's because of it (I found some people on some forum suggesting that Steam might be the culprit, but it doesn't seem to apply) I ran across this in Mass Effect (for this one it happens in the conversations as well, not just the cutscenes), Dead Space, Bully, PoP Forgotten Sands, and some others (which I can't remember exactly right now). So the video starts going ahead of the sound, and usually finishes before the sound, so the last part of the audio gets chopped off. I don't think the audio is going slower than it should be, since it doesn't sound choppy or distorted. When that happens the video start going faster than the audio. The games run fine until a cutscene appears. So lately I've been having some weird issues in games.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |